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Manta Ray

A creature of nightmarish intent.

Inspired by the demon souls boss ‘Storm King’, i sculpted this monster in Zbrush, retopologized and UV mapped in Maya and then textured in Substance Painter.

Textures are a mix of 8k and 4k based on importance.

Underwater HDRI Render

Underwater HDRI Render

Underwater HDRI Render (2)

Underwater HDRI Render (2)

Final Textures

Final Textures

Final Textures (2)

Final Textures (2)

FInal Textures (3)

FInal Textures (3)

Ambient Occlusion Pass

Ambient Occlusion Pass

Ambient Occlusion Pass (2)

Ambient Occlusion Pass (2)

Curvature Map

Curvature Map

Curvature Map (2)

Curvature Map (2)

Interactable!